"IT'S LIKE A TINY RIFLE: (Player) is getting the hang of the Desert Eagle and killed (kills) people." - Round Report
The Deagle (also known as the Desert Eagle) is a weapon in Trouble in Terrorist Town, accessible to all roles through map spawns.
Overview[]
The Deagle is the only secondary weapon that kills instantly and regardless of body armour on a headshot. The Deagle is commonly used by traitors to headshot people to kill them quickly before they have a chance to shoot. The Deagle deals 37 damage on a bodyshot. The Deagle is the best pistol for long range due to its accuracy, allowing you to pick off stationary targets with ease. The Deagle can fire 8 bullets before it needs to reload. It can hold 36 bullets more maximum.
Damage Values[]
Hitbox | Damage | Shots to Kill | (vs Body Armor) | Time to Kill | (vs Body Armor) |
---|---|---|---|---|---|
Head | 148 | 1 | 1 | 0 | 0 |
Body | 37 | 3 | 4 | 1.2 | 1.8 |
Limbs | 20 | 5 | 8 | 2.4 | 4.2 |
Trivia[]
- The Deagle is one of 5 weapons introduced in TTT's first version, added 02/09/09.
- The Deagle uses the Night Hawk .50c model from Counter-Strike: Source. This model is based off the Desert Eagle.
- The Deagle is one of 3 weapons, and the only pistol, to be capable of killing in one headshot.
- Until the 07/09/09 update, the Deagle only did 80 damage to the head.
Version History[]
- Initial release. (Added the Deagle)
- Damage: 40
- Delay: 0.8 (75 RPM)
- Accuracy: 0.02
- Recoil: 3
- Magazine Capacity: 6
v060909
- Weapons rebalanced a bit. All guns kill in one headshot and multiple body shots. Will probably need another balancing pass to increase recoil/decrease firing speed/increase spread on the more powerful guns.
- Accuracy: 0.02 > 0.025
- Delay: 0.8 > 0.9 (75 > 66.6 RPM)
- Recoil: 3 > 5
v100909
- Weapon rebalance.
- Damage: 40 > 28
v290909
- Deagle shoots slightly faster and has slightly better accuracy.
- Damage: 28 > 29
- Accuracy: 0.025 > 0.02
- Delay: 0.9 > 0.8 (66.6 > 75 RPM)
v011009
- Deagle firing delay reduced by about 30%, clip size increased by 2, damage increased a tiny bit. Recoil a bit higher (but accuracy has not changed). Should now be competitive with pistol as sidearm.
- Damage: 29 > 30
- Delay: 0.8 > 0.6 (75 > 100 RPM)
- ClipSize: 6 > 8
- Recoil: 5 > 6
v10-07-10
- Weapons now do exatly as much damage as they are set to do in their code, rather than slightly more. Default TTT weapons have already been adjusted to compensate.
- Damage: 30 > 37
Weapons | |
---|---|
Primary | H.U.G.E-249 · M16 · MAC10 · Rifle · Shotgun |
Secondary | Deagle · Glock · Pistol |
Equipment | Silenced Pistol · UMP Prototype |
Grenades | Discombobulator · Incendiary Grenade · Smoke Grenade |
Misc | Crowbar · Magneto-stick · Holstered |