Trouble in Terrorist Town Wiki
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"IT'S LIKE A TINY RIFLE: (Player) is getting the hang of the Desert Eagle and killed (kills) people." - Round Report

The Deagle (also known as the Desert Eagle) is a weapon in Trouble in Terrorist Town, accessible to all roles through map spawns.

Overview[]

The Deagle is the only secondary weapon that kills instantly and regardless of body armour on a headshot. The Deagle is commonly used by traitors to headshot people to kill them quickly before they have a chance to shoot. The Deagle deals 37 damage on a bodyshot. The Deagle is the best pistol for long range due to its accuracy, allowing you to pick off stationary targets with ease. The Deagle can fire 8 bullets before it needs to reload. It can hold 36 bullets more maximum.

Damage Values[]

Hitbox Damage Shots to Kill (vs Body Armor) Time to Kill (vs Body Armor)
Head 148 1 1 0 0
Body 37 3 4 1.2 1.8
Limbs 20 5 8 2.4 4.2

Trivia[]

  • The Deagle is one of 5 weapons introduced in TTT's first version, added 02/09/09.
  • The Deagle uses the Night Hawk .50c model from Counter-Strike: Source. This model is based off the Desert Eagle.
  • The Deagle is one of 3 weapons, and the only pistol, to be capable of killing in one headshot.
    • Until the 07/09/09 update, the Deagle only did 80 damage to the head.

Version History[]

v020909
  • Initial release. (Added the Deagle)
Damage: 40
Delay: 0.8 (75 RPM)
Accuracy: 0.02
Recoil: 3
Magazine Capacity: 6

v060909

  • Weapons rebalanced a bit. All guns kill in one headshot and multiple body shots. Will probably need another balancing pass to increase recoil/decrease firing speed/increase spread on the more powerful guns.
Accuracy: 0.02 > 0.025
Delay: 0.8 > 0.9 (75 > 66.6 RPM)
Recoil: 3 > 5

v100909

  • Weapon rebalance.
Damage: 40 > 28

v290909

  • Deagle shoots slightly faster and has slightly better accuracy.
Damage: 28 > 29
Accuracy: 0.025 > 0.02
Delay: 0.9 > 0.8 (66.6 > 75 RPM)

v011009

  • Deagle firing delay reduced by about 30%, clip size increased by 2, damage increased a tiny bit. Recoil a bit higher (but accuracy has not changed). Should now be competitive with pistol as sidearm.
Damage: 29 > 30
Delay: 0.8 > 0.6 (75 > 100 RPM)
ClipSize: 6 > 8
Recoil: 5 > 6

v10-07-10

  • Weapons now do exatly as much damage as they are set to do in their code, rather than slightly more. Default TTT weapons have already been adjusted to compensate.
Damage: 30 > 37
Weapons
Primary H.U.G.E-249 · M16 · MAC10 · Rifle · Shotgun
Secondary Deagle · Glock · Pistol
Equipment Silenced Pistol · UMP Prototype
Grenades Discombobulator · Incendiary Grenade · Smoke Grenade
Misc Crowbar · Magneto-stick · Holstered
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