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All default weapons along with equipment for detectives and traitors will be covered here.

Common WeaponsEdit

M16Edit

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The M16. Note: The M16 is actually the M4A1 from Counter-Strike:Source.

The M16 is a common assault rifle available to all players. The M16 is an assault rifle. The M16 has low recoil and a low fire rate. The M16 deals 23 damage on a body shot and 62 damage on a head shot. The M16 can fire 20 bullets before it needs to reload and can hold 60 more bullets in the form of 3 more magazines. 

MAC-10Edit

Mac10

MAC10

The Mac10 is a sub machine gun that is available to all players. The MAC10 deals about 13 to 19 damage per shot. If you get a headshot, you can kill them in 3 rapid shots. The MAC10 can fire 30 bullets before it has to reload and can hold 60 more bullets in the form of 2 magazines. The Mac-10 uses the SMG ammunition. 

ShotgunEdit

Shotgun

Shotgun

The Shotgun is a weapon in all trouble in terrorist town servers available to all users. The shotgun is arguably the best gun in the game and is a great weapon at close range. The shotgun can kill instantly if shot at the head in close range and can bring the opponent to near death if shot in the chest. The shotgun makes a noticeably loud noise when fired. The shotgun can fire 8 shots before it has to reload and can hold 24 bullets at maximum. The shotgun reloads one bullet at a time instead of using magazines. 

RifleEdit

Rifle

Rifle

This gun is more commonly known as a Sniper Rifle and is known for long range and instant kills.This gun has the lowest fire rate of all guns. It holds 10 shots in one magazine, and can kill a player in 1 headshot and 2 torso shots. If your Karma is low, it may take 3 body shots to kill a player. This is also dependent on if your target is wearing body armor. This gun can be used similarly like a Deagle because it does not have an accuracy penalty up close making one-shot kills on head shots from close ranges often. It is not recommended to fight close range with a rifle unless you are going for an instant kill.

H.U.G.E. 249Edit

Huge249

H.U.G.E. 249

The H.U.G.E is a weapon available to all players in TTT. The H.U.G.E is arguably the worst gun in the game. It is a machine gun but it has a high amount of recoil. H.U.G.E. Is uncommonly used since it is often deemed a bad gun. H.U.G.E. is not good for fast kills, as the recoil, low damage, and high rate of fire will make it hard for fast kills and gives your target time to call you out, retaliate, or escape. The H.U.G.E cannot reload as it does not take any type of ammo available in the game so when you run out of ammo you need to find another H.U.G.E or get a new gun. The H.U.G.E can hold 150 bullets in total and deals approximately 7 damage every shot. 

Pistol/Five SevenEdit

Pistol

Pistol

The Pistol/Five Seven is an average weapon that does not specialize in a particular category but gets the job done.

GlockEdit

Glock

Glock

The Glock has a fast fire rate, 20 rounds in each magazine and can kill a player with 3 head shots and 20 torso shots. It's a good gun up close but chews through your ammo very quickly.

DeagleEdit

Deah

Deagle

The Deagle, also known as the Desert Eagle is weapon available to all players. It goes in the secondary weapon slot. The Deagle is the only secondary weapon that instantly kills if you manage to land a headshot. The Deagle is commonly used by traitors to headshot people to kill them quickly before they have a chance to shoot. The Deagle, if not a headshot gets about 20 to 40 damage on the person if at close range. The Deagle is also accurate at long range, but difficult to master.. The Deagle can fire 8 bullets before it needs to reload. It can hold 24 bullets in the reserve at most. The Deagle is similar to the shotgun, as it kills instantly with a head shot and is an effective close range weapon.

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